branchrust_reboot/main/Quarry Deployable Refreshcancel

89 Commits over 181 Days - 0.02cph!

9 Months Ago
Mining quarries monuments S2P
9 Months Ago
Added an animation event forwarder and bucket drop events on quarry track animation
9 Months Ago
S2P mining quarry monuments
9 Months Ago
S2P monuments containing pumpjacks
9 Months Ago
trainyard tweaks
9 Months Ago
Compile fix
9 Months Ago
Merge from main
9 Months Ago
Fixed pumpjack belt texture scroller not applying properly while spinning up/down
9 Months Ago
Adjusted belt speed for the mining quarry and pum pjack
9 Months Ago
Expose beltScrollSpeedMultiplier on mining quarry
10 Months Ago
Scroll _DetailBlendMaskMapScroll and _DetailAlbedoMapScroll on belt
10 Months Ago
Pumpjack changes
10 Months Ago
pumpjack static prefab - fixed ladder volume being too short added single collider for the fuel engine as the global metal mesh collider is removed added some missing box colliders on bones and rotated some for a better fit
10 Months Ago
merge from main
10 Months Ago
updated animator speed change parameter on the pumpjack static prefab to 0.4
10 Months Ago
Added an AnimatorLOD to the mining quarry
10 Months Ago
Add animatorSpeedChange quarry variable to control animator ramp up/down Fixed missing animator and renderer connections
10 Months Ago
pumpjack scrolling material update
10 Months Ago
exported oiljack arm fbx to get the looping idle animation looping nicely after editing it in maya
10 Months Ago
setup pumpjack static prefab with correct engine collision for the engine switch and correct aniamted belt settings. also the olijack arm animtor now set up so the pumpjack can be stopped/started quickly
10 Months Ago
exported oiljack arm after mesh edits and set up anim controller
10 Months Ago
Pumpjack FBX update
10 Months Ago
pumpjack mesh update
10 Months Ago
Pumpjack materials update
10 Months Ago
Fixed few issues for the Pumpjack
10 Months Ago
added valve anim clips, set up valve to turn on/off during pumpjack loop
10 Months Ago
removed transition from animator, updated render lods and collision mesh connections, hid old pumpjack ladder in prefab
10 Months Ago
added oil jack belt and metal mesh colliders to pumpjack prefab
10 Months Ago
updated pumpjack static prefab
10 Months Ago
updated maetrial on lods on pumpjack static prefab
10 Months Ago
setting up pumpjack static prefab and edited oiljack anim controller
10 Months Ago
Fixed the materials of the Pumpjack
10 Months Ago
updated prefab to include new rigged mesh, added colliders, old mesh hidden
10 Months Ago
setting up static pumpjack prefab with animated oiljack arm
10 Months Ago
Merged the valve mesh to oiljack_arm for animation
10 Months Ago
Merged fuel_engine_basic oiljack_arm and updated colliders and the prefab for the animators.
10 Months Ago
Pumpjack - Applied changed on the model - Optimized the colliders - Added gibs - Deleted old files - Updated the prefab with the new files
10 Months Ago
merge from main
10 Months Ago
Pumpjack files update
10 Months Ago
Added LOD4 for the pumpjack
10 Months Ago
Added LODs for the pumpjack
10 Months Ago
Added colliders and updated the LODs for the oiljack
10 Months Ago
Updated the pump textures
10 Months Ago
Added pump model to the pumpjack
11 Months Ago
merge from main
11 Months Ago
Added new oiljack model
11 Months Ago
quarry track - flipped uvs on track belt
11 Months Ago
fixed scrolling rock texture issue on mining quarry static. The animated belts now have their own material assigned rather than sharing it with the rocks
11 Months Ago
Animate belt renderer using material property blocks
11 Months Ago
shrunk the barrels apsule colliders slightly as to not block player movement added colliders on top roller added prevent movement volumes to avoid getting stuck in the track space moved barrels that were intersecting quarry